Title: Railroads Strategy Guide, Parts 1 & 2
Written By: Jan van der Crabben
Created: 01-25-2007
Last Modified: 2007-02-19 05:59:16
Whether you are struggling with Sid Meier's Railroads! or you are simply trying to improve your playing style to beat the AI at the highest level, this guide is here to help! This strategy guide is divided into several installments, following the progress of the game.
Written By: Jan van der Crabben
Created: 01-25-2007
Last Modified: 2007-02-19 05:59:16
Whether you are struggling with Sid Meier's Railroads! or you are simply trying to improve your playing style to beat the AI at the highest level, this guide is here to help! This strategy guide is divided into several installments, following the progress of the game.
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Starting Out
When you start the game, the first thing to do is to sell the shares you own in your company. When playing against the AI, this should not be a problem, as the AI will not start buying your shares until late into the game. For quite a while you will therefore not be at risk of being bought out, but make sure you buy back your shares as soon as you can afford to.
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You sell your own shares by clicking on the little (+) button next to your name in the player list in the top right hand side of your screen, and clicking on the sell button. Each coloured bar indicates 10% shares that you own, so go ahead and sell all of them! It takes a few seconds until you can sell the next 10%, so don't worry if you can't sell them all at once.
Selling the shares will give you a fair amount of money that you can use to jump-start your railroad business.
Choosing Where to Route to
Choosing where to build your first station(s) is a crucial decision. Most novice players go for the closest bigger city and start transporting passengers and mail back and forth. While this is relatively profitable in the beginning, it is a losing tactic in the long run. The AI usually focuses on passenger transport, and the more a good gets transported, the less revenue you make from it. Transporting passengers will become less and less profitable very quickly.
A much better choice is to first look at what industries are there in your starting city and what resources they need. You find this out by moving the mouse over your starting city, which will show you what resources are in demand. If you click on the city, you can see what industries there are.
Check by holding the mouse over your city, you also see in the mini-map on the bottom right where the demanded resources are being supplied. If you are lucky, you may find that one (or even both) of the demanded resources are being supplied nearby, by hopefully more than one production site. The image on the top right illustrates this: The city in the north of the map has four oil wells nearby. The best option now would be to connect this city to the four oil wells, and ship oil into your city.
Once you start making a profit from that, you can start expanding and diversifying into other sectors.
Buying Industries
Once I have determined what resources are nearby, I look at my starting town. What resources does it neet? In the above example (with the three oil fields around the city), the city needs oil. Most basic resources are demanded in a city because of some industry present there. In the game I played to get screenshots for this tutorial, my starting city demanded wood (because of a paper mill) and had two wood-producing industries nearby.
If you have an industry in your starting city that demands resources that are produced nearby, buy it! You can do this by clicking on the city, and pressing the auction button next to the industry. In my case, this was a paper mill. You should do this as early as possible (right after laying down your first tracks), as in the very beginning of the game, the AI will not try to outbid you. You'll get your first industry super-cheap!
Start shipping the resource that your industry demands into your city. You will notice that for each wagon you ship in, a certain amount of money will float up above the industry that you bought. This is the extra money you get for each wagon, because you own the industry. In the later game you can also buy industries in cities where your competitors ship resources to, and get a little bit of cash for every shipment they bring in..
The next step is to check whether the industry you just bought produces any resource. In the case of a paper mill, it demands wood and produces paper. If you are lucky, a city nearby demands that resource. In my game, the city just north of me had a newspaper and demanded paper. I connected that city with track, bought the newspaper there, and shipped paper into it. In this way, I created a nice resource chain where I earn money at each point -- sometimes even twice, because I bought the industries!
Industries Grow Cities
Another advantage of shipping resources to industries is that this is what grows cities. Shipping passengers and mail will not increase the size of a city, but, over time, shipping resources will. I have played games where I have turned a tiny village with only a power plant into a metropolis simply by shipping oil into it. Of course I also bought the power plant and got lots of cash..
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Track Layout
One of the most important things for building a successful railroad empire is to get the track layout right. It would be intuitive to simply lay three parallel tracks at each station and inter-connect them. Sadly, the pathfinding of the AI trains isn't that good, so we need to help a little bit. If possible, try to have one track for one train, and no more.
In my example, I had one central city (which converted wood into paper), two paper-supplying industries, and one paper-demanding city. That's three destinations. Thus, I put down three parallel tracks, but I did not connect them! One track went down to paper supply 1, one track to paper supply 2, and one track to the paper-demanding city. See the image on the right.
In this way, the trains cannot even enter each other's track, and thus cannot block each other. The worst thing that can happen to you is to have your trains stopped or slowed down because they all share the same tracks.. the longer a train takes to arrive at its destination, the less money you get!
In the Next Installment..
In the next installment we will be discussing how to expand, and how to buy out your competition.
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Comments (1): |
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Posted by willard k at 2007-02-02 12:30:15 |
This is excellent info. Looking forward to the next piece..wk |
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